Burnt Down House
The task was to create a constructor of a burnt down house.
So that the house could be modified in the future without loss of quality.



During the design process, the house was divided into three main groups: logs, finishing and decoration elements.
Then all elements were unwrapped and exported to zbrush for sculpting.
The sculpting process took the longest. In total I made 388 different objects, from a small burnt board to a 10 meter long log.
At one point I had the idea to go outside and burn down a wooden house and then scan it.
One of the disadvantages of living in a big city is the lack of wooden houses.
Despite all the difficulties, the process of completing this project has been incredibly exciting. 

Polygons count of the entire model: 166 966


Thank you for your attention!

I hope you enjoy my project.



Burnt Down House
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Burnt Down House

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